﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.iPhone
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;
using System.ComponentModel;

#nullable disable
namespace UnityEngine
{
  [EditorBrowsable(EditorBrowsableState.Never)]
  [Obsolete("iPhone class is deprecated. Please use iOS.Device instead (UnityUpgradable) -> UnityEngine.iOS.Device", true)]
  public sealed class iPhone
  {
    public static iPhoneGeneration generation => iPhoneGeneration.Unknown;

    public static string vendorIdentifier => (string) null;

    public static string advertisingIdentifier => (string) null;

    public static bool advertisingTrackingEnabled => false;

    public static void SetNoBackupFlag(string path)
    {
    }

    public static void ResetNoBackupFlag(string path)
    {
    }
  }
}
